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Michigan Post > Blog > Startups > GAMING REVIEW: Why Hole Knight: Silksong nearly defeated me
Startups

GAMING REVIEW: Why Hole Knight: Silksong nearly defeated me

By Editorial Board Published October 15, 2025 18 Min Read
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GAMING REVIEW: Why Hole Knight: Silksong nearly defeated me

With just a few thrusts of the needle, it was executed.

After a gruelling 40 hours with Hole Knight: Silksong, piloting Hornet as she navigated its world and defeated distinctive bosses who demand precision, I had crushed its closing boss and the sport. Or so I believed.

Delighted with my achievement, I shortly posted a observe on Substack. Loads of ideas ran via my thoughts about learn how to describe this title that broke the web on launch: It’s one which gamers will rage at however can’t cease taking part in, I mused. It raises some fascinating debates on issue and accessibility, but it leaves the participant with a way of accomplishment that many different video games can’t muster.

Then it dawned on me. This closing battle appeared a bit straightforward for the notoriously onerous sport. Earlier bosses required dozens of makes an attempt; I cleared this one in simply two. My instincts had been spot on. There was extra. Much more.

I had completed Act 2, however there’s a complete third act to this sport, hidden inside a aspect mission. I might have minimize my losses—credit rolled and the sport even unlocked a tougher mode upon completion. It steered that this closing third of the sport appeared solely non-obligatory, an out for gamers who’ve had sufficient. I had an inflection level: Would I proceed? Absolutely I’ve seen sufficient to put in writing an in depth overview.

Regardless of feeling a way of satisfaction with the sport, I persevered. What ensued was a speedy escalation of the sport’s issue. The primary two acts had been a warm-up: the true check had begun.

A fast primer on Hole Knight

An early-game boss designed to show the participant about searching for openings in assaults.

Earlier than delving a bit deeper into what’s the primary sticking level with this sport – its issue – it’s price explaining a bit about Hole Knight: Silksong for these unfamiliar. Silksong is a Metroidvania sport, a portmanteau outlined by two main iconic Nineties online game collection: Metroid and Castlevania. They’re largely 2D platforming and exploration video games, with fight woven into the combo.

Silksong can also be a sequel. The primary sport, Hole Knight, is a cult traditional indie Australian sport, promoting 15 million copies in its lifetime. Its success triggered an obsession among the many gaming press and broader web about its sequel. This was a hotly anticipated sport.

Delving into the sport itself: more often than not is spent navigating Pharloom. It’s a world inhabited by anthropomorphic bugs that coexist in some type of collapsed society—a really grim model of Pixar’s A Bug’s Life. The protagonist, Hornet – a boss from the primary Hole Knight sport – is captured and delivered to Pharloom. She escapes, and what ensues is a quest for revenge that complicates as the sport progresses.

Video games like Silksong are sometimes outlined by their boss encounters. These are enemies that gate parts of the map or unlock upgrades for Hornet. These require a mixture of sample recognition and persistence. The vast majority of your time is spent dodging, ready for what’s known as a “punish window” the place you retaliate with your individual strikes in opposition to them. As such, they typically play out like a little bit of a dance, the place you be taught the tells and reply in sort. The boss leads, and also you observe. Usually the largest problem is discovering breaks within the motion to strike.

A worthy improve
3

The chances actually are in opposition to Hornet.

There are just a few distinct upgrades from the unique sport. Hornet is arguably extra versatile in fight than the unique Hole Knight. Therapeutic is dealt with on the fly, at the price of silk. Hornet generates silk by attacking enemies, resulting in a dynamic the place the perfect defence actually is offence – albeit a cautious one.

She will be able to sport varied instruments, movesets and upgrades you possibly can earn throughout your playthrough; most routes off the crushed path are rewarded with these things. Each fight and exploration are aided by plenty of motion skills that you simply achieve as you progress. Hornet begins off sluggish however shortly positive factors the power to dash, then wall soar, grapple to partitions and eventually double-jump. In some situations, boss battles are changed by gruelling platforming challenges that block your path.

The true genius of Hole Knight and its sequel in comparison with different video games in its style lies in its map design. Each the unique and Silksong actually reward exploration. In case you are gated by a boss, there’s nearly all the time different paths you possibly can discover to unlock extra upgrades forward of making an attempt once more. This appears easy, however these video games are pretty on-rails, typically forcing gamers down particular routes to information the general expertise. Hole Knight and Silksong jettison this concept, giving the participant quite a lot of company in how they progress and the tempo at which they achieve this.

The whimsy of Pharloom
4

Bellhart, a central and welcome refuge from the wilds of Pharloom.

Artistically, the sport is an absolute delight, far exceeding the unique’s humble aesthetic. Pharloom’s environs are whimsical and vibrant. The tunnels and ruins of the unique Hole Knight are changed with dense forests, a vibrant volcanic space and a whole metropolis constructed out of discarded bells.

Whereas darkness was a core theme of the unique sport, this time across the map design performs with gentle, creating an ethereal tone that underscores most areas within the sport. The sound design is engineered to match the spiritual undertones. Bells are a focus of Pharloom’s rituals and tradition, and the complete gamut of this instrument options closely throughout the sport’s tracks. That swaps to strings in fights involving quite a lot of spider silk. There’s an consideration to element right here that goes past quite a lot of different sport soundtracks. It’s all additionally a low-key homage to Adelaide – the place the sport was made – which is colloquially often known as the ‘City of Churches’.

An excessive amount of friction within the early sport?
5

Hunter’s March, an non-obligatory and onerous early sport space that may scar a era of avid gamers.

Whereas veterans of the collection will admire how shortly Silksong jumps into motion, it would undoubtedly be a little bit of a troublesome time for these new to Metroidvanias. The sport affords few luxuries for the participant early sport, and that maybe is the weakest a part of its design. This was a decent needle to string: too easy and it’ll upset veterans, too onerous and also you churn the participant base.

For instance: the compass – which helps you determine the place you’re on the sport’s labyrinthine map -needs to first be bought after which be outfitted, taking on a helpful early-game merchandise slot. Maybe it was a choice aimed toward paying homage to when video games weren’t as accessible and made the participant earn every little thing. However there’s sufficient friction right here already.

As well as, some early-game bosses can kill the participant in as little as three hits. It’s no shock that one of the vital widespread mods for the sport is to take away enemies’ means to deal two injury to Hornet in a single strike. That is mitigated afterward as you earn extra life factors, however not earlier than you start to dread it.

There’s a major early-game penalty for demise too. There’s an argument available right here that these sorts of video games don’t really want it. Dying will see Hornet drop all of her rosaries, an in-game foreign money used to buy key gadgets. Once more, that is extremely punishing early on. Late sport, there are simpler methods to farm this foreign money, and gadgets that assist retain it too.

Then lastly, there are the runbacks—the space between the respawn level and the boss room. For some unusual motive, they’re essentially the most gruelling early sport, the place the participant has much less talent and fewer instruments of their package to deal with bosses or the platforming challenges between them and the checkpoint. One infamous occasion in the direction of the top of Act 1 requires leaping via a close to impediment course between makes an attempt of a really difficult boss. But later within the sport in Act 3, the place the sport is making an attempt to be tougher, these runbacks are nearly non-existent.

The sport is rarely unfair. However once in a while, particularly early on, it feels imply. In a world the place sport builders are inclined to obsess over the primary portion of the title to not churn gamers, it’s debatable the second and third act of Silksong feels extra tuned than its first.

Act 3: Well worth the climb
6

Lovely and harmful, this boss is quite a lot of enjoyable however requires quite a lot of focus.

Talking of Act 3, it’s honest to say that is the true problem of the sport. One space requires the participant to defeat over 30 troublesome enemies throughout three separate gauntlet rooms, all with out reprieve. Die as soon as, and also you begin once more. One other boss requires you to grasp mid-air fight and wall leaping, as the ground provides strategy to a tapestry of brambles. Oh, and did I point out that common enemies now often do double injury? Sounds attractive, I do know.

This mentioned, Act 3 additionally hides a number of the sport’s finest set items – a pattern we’re seeing much more throughout just lately launched video games. That features considered one of its finest bosses, a diva opera-singing battle ant, who launches assaults with an nearly flamenco dancing model rhythm to them that accelerates because the battle progresses.

There are additionally enjoyable unlockable minigames that check your expertise and function a sugar break from the gloom set in movement by the plot. The whimsy of the Coral Tower and the panic and tight platforming required on your preliminary volcanic escape from the Abyss early within the act are additionally absolute standouts of the sport. The Silksong trustworthy are actually rewarded right here for his or her perseverance.

By this level, the issue of the sport can also be considerably balanced by the completely damaged methods you possibly can run utilizing instruments and different upgrades. Savvy gamers received’t attempt to brute drive and speedrun the sport, however quite use Act 3 to gather up any missed gadgets and use them to their benefit. This was my method.

In a way, Silksong feels a bit like an Everest climb. Many voyeurs might be glad to get to the top of Act 2—proverbial base camp, if you’ll—and name it a day. However the devoted will push on, reaching the top of Act 3 and conquering that summit. The sights are well worth the journey. It’s good design, permitting most gamers to really feel a way of accomplishment.

All of this and it’s nonetheless $30?
7

Proof that I really completed the sport.

Maybe the cherry on the highest of Workforce Cherry’s newest sport is that regardless of its fame, acclaim and the standard of this sport, it’s nonetheless $30 AUD. They might have requested much more, and gamers would pay it. If something – and I can’t imagine I’m saying this – in a 12 months stuffed with worth will increase, this value maybe undermines the innate worth of a $30 gaming product. It’s the identical value as different video games’ extra content material.

For its asking worth, it’s an extremely enticing proposition for these seeking to dip into this style of sport – supplied they will bear with it. I’d fortunately suggest it. Whereas the unique Hole Knight is free on most subscription providers, the sequel right here clearly surpasses the unique and regardless of its early steep studying curve, is a greater place to begin.

After about 55 hours, I lastly noticed credit roll on Silksong once more. This time, I discover and look on in awe on the reality that there have been extra individuals within the orchestra assembled for this sport than there have been engaged on its coding, testing, high quality assurance and design. Astonishing.

A thank-you message seems on display screen from the builders. It soaks in; I’m executed. My methodical method led to me seeing most of what the sport needed to supply, defeating the ultimate boss inside a dozen makes an attempt, albeit clutching out a win with Hornet close to demise. The ending felt satisfying, full. My frustrations, rewarded. My questions, answered. There was solace in its completion.

But it surely left me questioning: what number of others will make it right here? One ignored aspect of any powerful and arduous climb – very similar to Hornet’s journey in Silksong—is that it may be extremely lonely.

That’s quite a lot of phrases. An extended overview for an extended sport! Have you ever completed Hole Knight: Silksong? Did you cease on the finish of Act 2? Would you try Act 3? And what do you consider this pattern round video games hiding a few of their finest elements close to the top versus close to the beginning. Let me know within the feedback beneath.

Reviewed on: Nintendo Change 2.

Price taking part in for those who like: Prince Of Persia: The Misplaced Crown, Ori and the Will of the Wisps, Metroid Dread, Animal Properly.

Accessible on: Nintendo Change, Nintendo Change 2, Ps 4, Ps 5, Xbox Sequence X and S, Steam and lots of different platforms.

 

Harrison Polites writes the Infinite Lives e-newsletter. Comply with him right here.

Join his e-newsletter beneath:

Infinite Lives is a reader-supported publication. It’s free to enroll and browse the newest piece, however as of July a subscription might be required to learn Harrison’s backlog of over 70 distinctive articles. Every subscription goes in the direction of enhancing his Substack, supporting the broader Substack gaming group and funding extra impartial video games journalism in Australia.

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