Independent game developer and content creator Nathan Dickson has completed an inspiring 24-hour live-streaming marathon, creating a brand-new video game from scratch — all in support of the Gamers Outreach Foundation, a nonprofit organization dedicated to bringing the power of play to children in hospitals.
Gamers Outreach provides hospitalized kids with access to entertainment through their innovative GO Karts — portable gaming units that can be rolled directly into hospital rooms. These systems help children cope with long hospital stays, offering them a sense of comfort, connection, and normal life through gaming.
Nathan’s decision to transform his game development session into a charity event came from a moment of realization.
“I was already planning to do a 24-hour game build,” he said. “So I thought, why not turn it into something bigger — something that helps people?”
Broadcast live across multiple social media platforms, the stream gave viewers a transparent look at the entire creative process — from initial brainstorming and coding to design challenges and real-time problem-solving. Between segments, Nathan spoke about the mission of Gamers Outreach and encouraged his audience to donate via a Tiltify campaign, ensuring that every contribution went straight to the organization.
Over the course of the marathon, Nathan interacted continuously with his viewers — discussing indie development techniques, sharing personal insights about creativity, and reflecting on how gaming can serve as both art and therapy. The event struck a heartfelt tone, emphasizing community, compassion, and the impact of collective effort rather than spectacle.
While fundraising was a key goal, Nathan also used the event to highlight a broader message: that any creator, no matter their audience size, can make a meaningful impact.
“You don’t need millions of followers to help someone,” he said. “Every person who watches, shares, or donates adds to the ripple effect. Awareness is just as powerful as money.”
Today, Gamers Outreach supports over 400 hospitals nationwide, providing millions of play sessions each year and reminding the world that gaming can be a bridge to empathy, joy, and healing.
Nathan’s success with the charity stream has inspired him to keep going. He’s already working on ideas for future initiatives that combine his love for storytelling, development, and giving back.
“Game dev can be a lonely grind sometimes,” Nathan admitted. “But this reminded me why I started — creativity becomes truly powerful when it’s used to help others. This wasn’t just about making a game; it was about making a difference.”
